World of Warcraft Homage in UE4

Inspired by the release of WoW Classic I just couldn't resist the temptation of re-creating the gates of Orgrimmar in UE4. This is all created with the help of Megascans, using both materials, atlases and 3D assets. Creating a fantasy environment was a breath of fresh air having mostly worked on sci-fi and contemporary environments recently. I had an absolute blast working on this, and I hope you enjoy it!

Will be livestreaming this Friday where I'll go into more detail regarding the different techniques I used to create this environment.

Video breakdown of the project.