Wiktor Öhman
Principal Artist at Epic Games
Simrishamn, Sweden
Summary
I've been working with 3D since 2007. Since then I've worked on several games, such as FarCry 3, Mortal Online, Formula Fusion, Homebound and The Solus Project, among others.
At Quixel and Epic I've worked on projects such as Rebirth, Lumen in the Land of Nanite and Valley of the Ancient among others.
Skills
3D ModelingEnvironment ModelingLightingTexturingPhotogrammetryPBR TexturingTexture Baking3D3D art
Software proficiency

3ds Max

Maya

Photoshop

Marmoset Toolbag

Unreal Engine

Quixel Suite

CRYENGINE

Megascans

Mixer

UEFN
Productions
Video Game
Fortnite Ballistic
Year
2024
Role
Principal Artist
Company
Epic Games
Video Game
Fortnite
Year
2021
Role
Environment Artist
Company
Epic Games
Video Game
Valley of the Ancient
Year
2021
Role
Lead Artist
Company
Epic Games
Movie
Rebirth
Year
2019
Role
3D Artist
Company
Quixel AB
Video Game
HOMEBOUND
Year
2017
Role
Lead Developer
Company
Quixel
Video Game
Formula Fusion
Year
2017
Role
3D Artist
Company
R8 Games
Video Game
The Solus Project
Year
2016
Role
3D Arist
Company
Teotl Studios
Video Game
Far Cry 3
Year
2012
Role
Junior 3D Artist
Company
Ubisoft Massive
Video Game
Mortal Online
Year
2010
Role
3D Artist
Company
Star Vault
Experience
Principal Environment Artist at Epic Games
Simrishamn, SE
Lead Artist at Epic Games - Quixel
Borrby
November 2019 - June 2024
Art Lead at Quixel
Malmö, Sweden
September 2013 - November 2019
Art lead at Quixel. I mainly work with creating promotional material, R&D and learning material.
Junior 3D Artist at Ubisoft Massive
Malmö, Sweden
September 2012 - September 2013
Junior 3D Artist on Far Cry 3.
3D Artist at Starvault
Malmö, Sweden