Swedish Mechs - A Simon Stålenhag Tribute

3 Scenes I created, based on concepts by Swedish artist Simon Stålenhag (http://www.simonstalenhag.se/).

All scenes are rendered in Unreal Engine 4 and are created using Quixel Suite and Megascans.

Learn how the environments were created here:
Forest: https://www.youtube.com/watch?v=FzoY062kY1s
Field: https://www.youtube.com/watch?v=8e_p2fljUYA

Swedish Mechs - A Simon Stålenhag Tribute

Real-time render in Unreal Engine 4

Real-time render in Unreal Engine 4

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

UE4 render passes

UE4 render passes

Background screenshot

Background screenshot

Textures

Textures

Unreal Engine 4 Screenshot

Unreal Engine 4 Screenshot

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Marmoset Toolbag 3 Render. Textured with Quixel Suite.

Simple Animated Vegetation with Megascans and UE4

Unreal Engine 4 Screenshot

Unreal Engine 4 Screenshot

Create a Forest in UE4 in 1 Hour

Creation Process

Creation Process