3 Scenes I created, based on concepts by Swedish artist Simon Stålenhag (http://www.simonstalenhag.se/).
All scenes are rendered in Unreal Engine 4 and are created using Quixel Suite and Megascans.
Learn how the environments were created here:
Swedish Mechs - A Simon Stålenhag Tribute
Real-time render in Unreal Engine 4
Marmoset Toolbag 3 Render. Textured with Quixel Suite.
UE4 render passes
Unreal Engine 4 Screenshot
Simple Animated Vegetation with Megascans and UE4
Create a Forest in UE4 in 1 Hour