Sentry Drone

A sentry drone-type robot I made in Maya and textured with Quixel Suite. Modeled it during the course of an evening and texturing and presentation took me about 3 hours. Megascans was used for the environment.

Wiktor ohman in game 2

Screenshot from UE4.

Wiktor ohman 1

Screenshot from Marmoset Toolbag 3.

Wiktor ohman 2

Screenshot from Marmoset Toolbag 3.

Wiktor ohman 3

Screenshot from Marmoset Toolbag 3.

Wiktor ohman 4

Screenshot from Marmoset Toolbag 3.