UE5 | Ninety Days | Broken Ship Corridor

This is one of the Environments created for Quixel's 'Ninety Days' project, during which each individual artist in our team was tasked with completing as many different environment as possible, all in a timespan of 90 days.

Youtube video: https://www.youtube.com/watch?v=ca2ME4Wy0eM

If you've followed by art for any amount of time you'll know I'm a huge sci-fi fan, and I've made my fair share of sci-fi corridors in my career so far. This one was a real blast to work on as it wasn't just your regular ol', static corridor, but a destroyed ship corridor with a planet visible in the hull breach. It was a bit of a challenge giving the illusion of the ship spinning, but with a combination of animated debris, rotating the camera and the planet at the same speeds I think I achieved the illusion.

Everything for 'Ninety Days' was created using the Epic Games and Quixel Ecosystem, meaning we used Megascans, Metahumans, Sketchfab and the Epic Marketplace.

A massively heartfelt thankyou to the amazing people I get to work alongside with:
https://www.artstation.com/jakobkeudel
https://www.artstation.com/isaccrafoord
https://www.artstation.com/sagadesign
https://www.artstation.com/alectucker
https://www.artstation.com/danwoje
https://www.artstation.com/jackm
https://www.artstation.com/corshmell
https://www.artstation.com/mattoztalay

Animated Sequence

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Construction Timelapse

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