Electric Dreams | UE5 GDC 2023

I worked on the 2023 GDC Demo Electric Dreams as a Lead Artist together with an absolutely amazing team. I really mean it - the team effort on this one was off the charts.
My main responsibilities on this project were environment art/world building and optimization.

As I mentioned above - without the amazing team listed below this project wouldn't have been possible:
Isac Crafoord
Jakob Keudel
Daniel Woje
Galen Davis
Robert Osborne
Marien Elalaoui
Nils Arenz
Jeff Farris
Richard Ugarte
...and many more

You can find the project for download here:
https://unrealengine.com/marketplace/product/electric-dreams-env

Area leading to the PCG section of the demo.

Area leading to the PCG section of the demo.

Flythrough of the Environment.

Rear of the Rivian.

Rear of the Rivian.

Waterfall section.

Waterfall section.

Starting area of the demo.

Starting area of the demo.

Top-down view of the dried up riverbed.

Top-down view of the dried up riverbed.

Hero area Monolith.

Hero area Monolith.

Rocky road leading to the Material Demo section.

Rocky road leading to the Material Demo section.

Area after the water pool splash demo.

Area after the water pool splash demo.

Intro section.

Intro section.

Action shot of the Rivian.

Action shot of the Rivian.

Close up shot of setdressing.

Close up shot of setdressing.

Tall render of Rivian and Monolith.

Tall render of Rivian and Monolith.

Action shot of Rivian.

Action shot of Rivian.